

The fact that monsters can spawn anywhere, even several rooms behind the player so their advance can’t be detected, fosters a sense of paranoia that many modern horror games have failed to replicate, at least in the premium retail space. Say what you will about “cheap” jump scares, but DOOM 3 had it mastered, and it can still make a player jump when it wants to. You’ve got at least ten hours of gameplay from the solo campaign, alongside a fully functioning online multiplayer mode, and while it’s clear that the game has aged considerably since 2004, I still find it not only gratifying in its combat, but still highly effective as a scary horror game. The star of the show is, by virtue of name, DOOM 3. Nevertheless, this compilation of titles and additional content works most adequately in celebrating three classic shooters … provided you’re not a PC gamer, that is. I’m somewhat surprised Bethesda and id Software chose to market this release as DOOM 3, since the inclusion of the original two titles makes it far more akin to a full-on DOOM collection and, in my opinion, would have made it a lot more marketable. Monster Closets be damned!ĭOOM 3 BFG Edition (PlayStation 3, Xbox 360, PC )


This particular fan, however, disagrees with consensus.ĭOOM 3 holds up as a solid and atmospheric horror shooter, and the new BFG Edition works, not only as a celebration of a game that gets an unfair reputation, but as a worthy collection of the game’s three main entries, sporting as it does DOOM and DOOM II. Mention DOOM 3 to most fans, and the common (disparaging) response will be, “Monster Closets.” Earning criticism for its jump scares, lack of charisma, and stylistic departure from previous DOOM titles, DOOM 3 has not aged well in the eyes of most fans.
